Blockchain

Floki’s Valhalla Joins as Associate Sponsors for India’s Tour of Sri Lanka

Miami, Florida, July 23rd, 2024, Chainwire

 

FLOKI, the cryptocurrency ecosystem, announced today that Valhalla, a MMORPG (Massively Multiplayer Online Role-Playing Game) spin on the classic Creature-Collection adventure, will be the Associate Sponsor for India’s Tour of Sri Lanka.

This partnership will give Valhalla significant visibility through mid-wicket pitch mats, ground LED boards, backdrops, and other high-visibility ground assets.

Floki is the people’s cryptocurrency and the utility token of the Floki Ecosystem. FLOKI aims to become the world’s most known and used cryptocurrency, focusing on utility, philanthropy, community, and marketing.

India will be touring Sri Lanka following their historic T20 World Cup championship win in the USA. The series will commence with back-to-back T20Is on July 27, followed by ODIs starting on August 1, with a two-day gap between each match. The series is expected to attract significant viewership, with estimations predicting a cumulative viewership of 180 to 220 million for both the ODI and T20I series.

Sri Lanka Cricket expressed excitement about the partnership, stating it will bring more visibility and engagement to the sport.

A Media Representative for FLOKI said, “It is with great enthusiasm that we at FLOKI step into a partnership to sponsor the India Tour of Sri Lanka 2024, an arena where the sport’s heart beats as fervently as our dedication to being a cryptocurrency for all.”

“Building on our previous associations with Cricket, FLOKI continues the belief that cricket, like FLOKI, transcends boundaries and unites people from all walks of life. Valhalla gives gamers and fans a realistic platform that they can explore alone or as a clan, partake in a dynamic, player-driven economy to rise in the community ranks, and make their mark in the competitive, animated world mirroring the opportunities cricket provides in the real world. This partnership signifies our commitment to integrating the world of gaming, cryptocurrency, and sports in a meaningful way.”

The series will also mark the first time both teams play under their new coaches, Gautam Gambhir for India and Sanath Jayasuriya for Sri Lanka. The Pallekele International Cricket Stadium will host the T20Is, while the R Premadasa Stadium in Colombo will host the ODIs.

About Valhalla

Valhalla is a spin on the classic Creature-Collection adventure set in a vibrant, lively, MMORPG open-world inspired by Norse mythology. Players interact with a diverse set of eccentric creatures called Veras, discovering, taming, training, and trading them. Alone or as a clan, players partake in a dynamic, player-driven economy to rise in community ranks and achieve tactical supremacy on the hexagonal-grid battlefield.

Website: Valhalla.game

About Floki

Floki is the people’s cryptocurrency and utility token of the Floki Ecosystem. Floki aims to become the world’s most known and used cryptocurrency, focusing on utility, philanthropy, community, and marketing. Floki currently has over 490,000 holders and a strong brand recognized globally thanks to strategic marketing partnerships.

For more information, users can visit Floki’s:

Website | YouTube | Telegram | Instagram | TikTokDiscord | Facebook | Reddit | Twitch

 

Contact

Community Relations Officer
Pedro Vidal
Floki
[email protected]

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D-BOX Technologies Recognized as One of Canada's Top Growing Companies by The Globe and Mail

2024-09-30T21:01:00Z

Three-year revenue growth of 257% from fiscal 2021 to fiscal 2024

MONTRÉAL, Sept. 30, 2024 (GLOBE NEWSWIRE) -- D-BOX Technologies Inc. (“D-BOX” or the "Corporation") (TSX: DBO) a world leader in haptic and immersive entertainment, has been recognized as one of Canada’s Top Growing Companies in The Globe and Mail’s 2024 Report on Business. D-BOX achieved record total revenues of $39.6 million in its fiscal year ended March 31, 2024, representing revenue growth of 257% over the past three fiscal years.

D-BOX was also included in a Report on Business magazine feature titled “Supersize me: From fintech to nerdcore to high-tech surveillence, meet 14 of Canada’s Top Growing Companies.”

“It is an honour to be acknowledged as one of Canada’s Top Growing Companies,” said Sébastien Mailhot, President and Chief Executive Officer of D-BOX. “Over the past three years, we have significantly expanded our footprint in the theatrical market and established D-BOX as a key player in both the sim racing and the simulation and training markets. All the while, we refined our focus on these three commercial markets and drove significant improvements in profitability. I want to thank everyone at D-BOX for their contributions to these accomplishments and helping us receive this most recent accolade.”

“We remain bullish on the overall potential for haptics in commercial markets and our positioning and alignment with market trends for both immersive entertainment and virtual training. Everything is going virtual, but human beings will never stop wanting to have experiences in reality—or those that approximate it. The experience economy is an increasing part of our day-to-day, and we’ll continue to innovate within it.”

Canada's Top Growing Companies is an editorial ranking that was launched in 2019 to celebrate the achievements of innovative businesses in Canada. To qualify for this voluntary program, companies had to complete an in-depth application process and fulfill revenue requirements. In total, 417 companies earned a spot on this year's ranking. The full list of 2024 winners, along with editorial coverage, is published in the October issue of Report on Business magazine. The list is out now and online here.

ABOUT REPORT ON BUSINESS

Report on Business magazine is the trusted source for business leaders and ambitious Canadians making a difference. With a monthly readership of 2.7 million across print / digital, Report on Business is the premier magazine for leaders across industries, corporations, start-ups, and small businesses.

ABOUT D-BOX

D-BOX creates and redefines realistic, immersive entertainment experiences by moving the body and sparking the imagination through effects: motion, vibration and texture. D-BOX has collaborated with some of the best companies in the world to deliver new ways to enhance great stories. Whether it’s movies, video games, music, relaxation, virtual reality applications, metaverse experience, themed entertainment or professional simulation, D-BOX creates a feeling of presence that makes life resonate like never before. D-BOX Technologies Inc. (TSX: DBO) is headquartered in Montreal with offices in Los Angeles, USA and Beijing, China. Visit D-BOX.com.

DISCLAIMER REGARDING FORWARD-LOOKING STATEMENTS

Certain information included in this press release may constitute “forward-looking information” within the meaning of applicable Canadian securities legislation. Forward-looking information may include, among others, statements regarding the future plans, activities, objectives, operations, strategy, business outlook, and financial performance and condition of the Corporation, or the assumptions underlying any of the foregoing. In this document, words such as “may”, “would”, “could”, “will”, “likely”, “believe”, “expect”, “anticipate”, “intend”, “plan”, “estimate” and similar words and the negative form thereof are used to identify forward-looking statements. Forward-looking statements should not be read as guarantees of future performance or results, and will not necessarily be accurate indications of whether, or the times at or by which, such future performance will be achieved. Forward-looking information, by its very nature, is subject to numerous risks and uncertainties and is based on several assumptions which give rise to the possibility that actual results could differ materially from the Corporation’s expectations expressed in or implied by such forward-looking information and no assurance can be given that any events anticipated by the forward-looking information will transpire or occur, including but not limited to the future plans, activities, objectives, operations, strategy, business outlook and financial performance and condition of the Corporation.

Forward-looking information is provided in this press release for the purpose of giving information about Management’s current expectations and plans and allowing investors and others to get a better understanding of the Corporation’s operating environment. However, readers are cautioned that it may not be appropriate to use such forward-looking information for any other purpose.

Forward-looking information provided in this document is based on information available at the date hereof and/or management’s good-faith belief with respect to future events and are subject to known or unknown risks, uncertainties, assumptions and other unpredictable factors, many of which are beyond the Corporation’s control.

The risks, uncertainties and assumptions that could cause actual results to differ materially from the Corporation’s expectations expressed in or implied by the forward-looking information include, but are not limited to, the overall potential for haptics in commercial markets and the Corporation’s positioning and alignment with market trends for both immersive entertainment and virtual training. These and other risk factors that could cause actual results to differ materially from expectations expressed in or implied by the forward-looking information are discussed under “Risk Factors” in the Corporation’s annual information form for the fiscal year ended March 31, 2024, a copy of which is available on SEDAR+ at www.sedarplus.ca.

Except as may be required by Canadian securities laws, the Corporation does not intend nor does it undertake any obligation to update or revise any forward-looking information contained in this press release to reflect subsequent information, events, circumstances or otherwise.

The Corporation cautions readers that the risks described above are not the only ones that could have an impact on it. Additional risks and uncertainties not currently known to the Corporation or that the Corporation currently deems to be immaterial may also have a material adverse effect on the Corporation’s business, financial condition or results of operations.

CONTACT INFORMATION

Josh Chandler
Chief Financial Officer
D-BOX Technologies Inc.
514-928-8043
[email protected]
Trevor Heisler
Vice President Investor Relations
MBC Capital Markets Advisors
416-500-8061
[email protected]                 

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